Unity plans to change its forthcoming pay-per-install program following widespread criticism from game developers.
“We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused,” Unity posted on X (formerly Twitter). “We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days.”
This new communication from Unity comes after nearly a week of clarifications, retractions, and a growing force of upset developers who threaten not only to remove their games from the engine but also a potential class action lawsuit.
Though Unity said an update on the pricing model will likely be out sometime this week, a…